Hazard Pay
You're a foreman on a demolition site and your job is to keep your crew safe.
Using the keyboard tell them where to move and where to stop to avoid falling objects.
Keys A & D instruct your workers to move left and right.
Keys J, K, L instruct single workers not to move.
Space detonates a bomb clearing the screen.
Dev Notes and Commentary:
Open Source MIT License - Github Link
A few weeks ago I put together a bartop cabinet with Armbian to play homebrew arcade games. When looking for an engine that was easy to learn and resource efficient I came across Ebitengine. Coincidentally this was right in time for their annual game jam!
I tried to rely on early arcade motifs to make a game that is technically easy to play but quite difficult to execute on and demanding a bit of perfection. A construction hell platformer I suppose.
I tried to put together the elements of a complete game in time for the jam deadline. I feel this was pretty successful. For an actual physical release I'll spend time on more rhythmically constructed movement patterns. I had to rely on a bit of designed patterns and a bit of repetitive shuffled patterns to pad out the game play. The Friday stage should be unbeatable as released. If you do manage somehow you're a better player than I'll ever be.
The bartop cab has a 2p control panel so I'd like a 2 player mode that isn't a simple split screen survival.
Thanks for playing and checkout Ebitengine! It's a great package I enjoyed working with.
Published | 21 hours ago |
Status | In development |
Platforms | HTML5 |
Author | BossRighteous |
Genre | Rhythm |
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